The participants will receive an overview over the generative graphics world and the different video-mapping techniques, then will be guided in the development of a small example program using Processing (https://processing.org/) and the use of it in a mapping.
General contents:
At the end of the workshop the participants will have achieved the tools for the realization of generative video-mappings and will have an introduction to Processing.
The aim of the course is to produce a final video mapping project at a 1:1 scale on complex geometric structures.
Organization of the course:
Generative video mapping projects showcase
Technical aspects
Basis of generative graphics
How to realize real time graphics with Processing
Integration between development environment and mapping software
Making of a performance
Who is it aimed to:
The course is aimed mostly to university students, professionals of the graphic and communication industry and to creatives more widly, who want to explore and widen their techniques and know-how for multimedia and interactive projects. A basic knowledge of Video Mapping is reccomended.
Riccardo Cavazza
I am an experienced linux system administrator and I work as creative coder, mostly with Openframeworks and nodeJs.
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PROJECTOR
PA
SCREEN